![]() ![]() ![]() Otoy’s press release for the OctaneRender 2020 public preview is interesting in that a lot of it is about things that aren’t actually new in OctaneRender 2020.1 XB1 itself. In separate news, Otoy has also released a preview of Sculptron: a new GPU-based mesh sculpting tool.Īlready previewed in 2019.2: random walk SSS, new spectral hair material and ‘universal dirt’ system Users of the Cinema 4D plugin will get support for native Cinema 4D noise shaders, while Houdini users will get a new Hydra render delegate, although at the time of posting, neither is publicly available. It includes features originally previewed during the 2019 release cycle, like hardware-accelerated ray tracing on Nvidia RTX GPUs, random walk subsurface scattering, and a new spectral hair material.Įntirely new features include a new spectral sky and daylight system, an OpenColorIO-based colour management system, ACES support, and updates to the universal camera and rounded edge shader. Otoy has released OctaneRender 2020.1 XB1, the first preview build of the next version of the GPU renderer.
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